Noel Gamo — CV. To keep a copy, print this page and choose “Save as PDF”. It is laid out for A4 and prints as two pages.

Noel Gamo

Senior Product Designer

Senior Product Designer with 9 years designing interaction and information architecture for regulated, high-complexity systems — grounded in research, validated through usability testing. Alongside the core design work I take on the process problems standing in its way: stabilising a delivery pipeline, structuring offshore collaboration, defining what "ready for engineering" means.

Core competencies & tools

Product & Interaction Design
Interaction Design · Information Architecture · Usability Testing & Research · Design Systems · Behavioural & Service Design
Technical & Tools
Figma (Advanced Prototyping) · HTML/CSS/React Principles · Unity (UI Implementation) · Jira / Confluence / Linear · Miro · Maze · Amplitude
Domain Expertise
FinTech & Investment Platforms · Regulated Marketplaces · Aged Care / Government Reform · Enterprise SaaS (B2B)
Process & Systems
Product Strategy & Roadmapping · Global Team Operations (Offshore/India) · Stakeholder Negotiation · AI Governance & Policy

Experience

Senior Product Designer — HomeMade (Mable)

August 2024 – Present

Melbourne, Australia · Aged Care / Government Reform

Lead Product Designer — Birchal

March 2024 – August 2024

Melbourne, Australia · FinTech · B2B SaaS

Noel Gamo

Senior Product Designer

Experience (continued)

Product Designer — Sidekicker

October 2022 – December 2023

Melbourne, Australia · B2B Marketplace · Casual Staffing

Digital Designer (UXD/UI) — Fat Tail Investment Research

March 2020 – October 2022

Melbourne, Australia · FinTech & Investment Platforms

Digital Designer — The Brandery

November 2019 – January 2020

Auckland, New Zealand · Agency

Designed UI and digital assets across a range of client briefs in a fast-turnaround agency environment.

Graphic Designer — Helloworld Travel Ltd

July 2017 – October 2019

Auckland, New Zealand · Consumer Travel Brands

Built accessible visual communication systems for consumer brands including GO Holidays. Led the rebranding rollout, keeping it consistent with global brand and accessibility standards.

Junior Motion Technical Artist — Manu One Ltd. (Warner Bros. Studio)

August 2016 – October 2016

Auckland, New Zealand · Film Production

Designed and built motion UI assets in Unity for the feature film The Meg. Several of the interface designs made the final theatrical cut.

Education

Certificate of User Experience Design
Torrens University, Australia · 2020
Bachelor of Creative Technologies (Game Art)
Media Design School, New Zealand · 2013–2015
Diploma of Digital Creativity (Awarded with Merit)
Media Design School, New Zealand · 2012